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carreaux bleus

Light of wood

For the final year of my Master's degree, we produced a game to showcase the skills we had learnt during our studies. Light of wood is a small comtemplative adventure game with a dialogue-free narrative. 

Year: 2022 | Genre : Walking sim, puzzle, adventure | Platform: PC

My task on the project : 
  • Level designer
  • Game designer
  • Sound designer
  • Project master

Tools Utilized :

  • Unreal Engine 5

  • blender

  • Wwie

  • Notion

Production timeline​ :

[1 years]

  • 3 mouth of pre-production

  • 8 mouth of development

  • 1 month of polish

Team size : 4

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